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The Ability Tree is made up of various disciplines. Each discipline contains a core set of abilities, which must be in memory before dependent disciplines are available, and a set of optional abilities.

You can access the ability tree in the loading area or from any hardline and you can view it while interacting with vendors or signal boosters. When you load abilities into your memory, you choose them based on the ability tree hierarchy: abitilites are only available if you have memorized all their pre-requisite abilities.

Awakened[]

Awakened Operative
Hacker
Coder

Operative[]

Soldier Gunman Gunslinger Duelist
Rifleman Expert Rifleman
Scattershot SMG Specialist
Sniper
Martial Arts Initiate Aikido Master Aikido Grandmaster
Karate Master Karate Grandmaster
Kung Fu Master Kung Fu Grandmaster
Spy Cutthroat Assassin Master Assassin
Knife Thrower Master Knife Thrower
Infiltrator Shadow Master Shadow
Data Miner

Hacker[]

Virologist Pathologist Despoiler Destroyer
Artillerist Howitzer
Selective Phage Arbalest Ballista
Network Hacker Vector Ravager
Skript Kiddie Network Attacker
Patcher Guardian Patcher Doctor Physician
Upgrade Artist Upgrade Master
Team Patcher Corpsman Trauma Surgeon
Force Enhancer Force Multiplier

Coder[]

Code Shaper Utility Coder Utility Technician Utility Master
Proxy Coder Proxy Technician Proxy Master
Programmer Code Crafter Ability Maker
Weapon Maker
Tool Maker
Upgrade Maker
Apparel Maker
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